From Bulbapedia, the community-driven Pokémon encyclopedia.
Fissure (Japanese: じわれ Fissure) is a Ground-type one-hit knockout move introduced in Generation I. It was TM27 in Generation I. In Generation II, it was the signature move of Diglett and Dugtrio.
Effect
Generation I
Fissure always inflicts exactly 65535 HP damage if it hits. Its accuracy is 30%. Fissure will break a substitute if it hits.
Unlike other moves that skip the damage formula, Fissure does not bypass type immunities.
Fissure will not affect a target whose current Speed stat is greater than the user's current Speed stat.
Generation II
Fissure now inflicts damage equal to the target's current HP. The accuracy of Fissure is now calculated using the following formula:
A c c u r a c y = ( ( L e v e l u s e r − L e v e l t a r g e t ) × 2 + 76 256 ) × 100 % {\displaystyle Accuracy=\left({\frac {(Level_{user}-Level_{target})\times 2+76}{256}}\right)\times 100\%}
If the user is a lower level than the target, the move always fails (Speed no longer has any impact on the success of Fissure). If the user is 90 levels or more higher than the target, Fissure's accuracy is 100% (even though the formula would produce values over 100% for a difference of 91 or more).
This formula means that the accuracy starts at approximately 30% ( 76 256 {\displaystyle {\tfrac {76}{256}}} ) when the Pokémon have the same level, and grows by approximately 0.78% ( 2 256 {\displaystyle {\tfrac {2}{256}}} ) for every level higher than the target that the user is. This accuracy is affected by accuracy and evasion stats.
Fissure can also now affect Pokémon during the semi-invulnerable turn of Dig.
In the Generation II core series games only, Fissure can be countered by Counter for maximum damage if it misses. In Pokémon Stadium 2, Fissure cannot be countered by Counter.
Generation III onwards
| This move effect may be in need of research. Reason: confirm it can still hit Pokémon in the semi-invulnerable stage of Dig in Generation III; from Generation IV onward You can discuss this on the talk page. |
Despite having an accuracy of 30% listed, Fissure's chance of hitting a Pokémon is instead calculated using the following formula:
H i t C h a n c e = ( L e v e l u s e r − L e v e l t a r g e t + 30 ) % {\displaystyle HitChance=(Level_{user}-Level_{target}+30)\%}
This formula means that the accuracy starts at 30% when the Pokémon have the same level, and is 1% more likely to hit for every level the user is higher than the target. If the user is at least 70 levels higher than the target, Fissure will always hit. If the user is a lower level than the target, the move always fails.
This chance of hitting is not an accuracy: it is not affected by accuracy and evasion stats, nor is it affected by other accuracy modifiers such as Gravity, Wide Lens, and Compound Eyes. Additionally, Fissure cannot hit a semi-invulnerable Pokémon (except a Pokémon using Dig). However, effects that guarantee moves to hit (such as No Guard and Lock-On) still affect Fissure.
Fissure can be used as the second move of a Pokémon Contest combination, with the user gaining 2 bonus appeal points if Earthquake was used in the previous turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if any of the moves Lock-On, Mind Reader and Miracle Eye was used in the prior turn.
When used in a Max Raid Battle against a Dynamax Pokémon while it is under the effect of a mysterious barrier, Fissure will deplete two bars of the barrier's strength. Otherwise, Fissure will always fail against Dynamax Pokémon. Tera Raid bosses are unaffected by Fissure.
Description
|
Learnset
By leveling up
By breeding
By TM
Special move
Generation III
| # | Pokémon | Types | Egg Groups | Obtained with | ||
|---|---|---|---|---|---|---|
| 0143 | Monster | Purified Shadow PokémonXD | ||||
| Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. | ||||||
Generation V
Generation IX
| # | Pokémon | Types | Egg Groups | Obtained with | ||
|---|---|---|---|---|---|---|
| 0324 | Field | Wild Tera Pokémon - West Province (Area One)SV | ||||
| Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. | ||||||
In other games
Pokémon Mystery Dungeon series
Fissure defeats the target in one hit. Prior to Gates to Infinity, Fissure knocks out the target by deaing "calamitous damage" (Japanese: とてつもない タメージ tremendous damage) which is internally treated as 9999 damage. Unlike in the core series games, it cannot hit a Pokémon in middle of Dig. Additionally, it will fail against Flying-type Pokémon and Pokémon with the Ability Levitate.
Pokémon Masters EX
| Category | Move gauge cost | MP (uses) | Base power | Max power | Accuracy | Target | Effect tag | Description | Playable sync pair(s) |
|---|---|---|---|---|---|---|---|---|---|
| Physical | 4 | — | — | — | 30% | An opponent | One-Hit KO | Except in certain circumstances, deals damage equal to the target's maximum HP ignoring the opponent's effects that would reduce the damage of this attack. | Users of Metronome (very small chance) Volo & Togepi (via Masterful Metronome; very small chance) |
Pokémon GO
Description
|
In the anime
In the manga
The Electric Tale of Pikachu
Sandshrew | |||
| The user opens a fissure in the ground and drops the foe in. The target instantly faints if it hits. | |||
| Pokémon | Method | ||
|---|---|---|---|
| User | First Chapter Used In | Notes | |
| Sandshrew jumps into the air and faces its head down at the ground. It then waves its arm at the ground and an energy beam shoots down from the sky and hits the ground. When the beam of energy hits the ground, an orb of energy appears by the ground. | |||
| Professor Oak's Sandshrew | Clefairy in Space | Debut | |
Pokémon Adventures
Rhydon | |||
| The user opens a fissure in the ground and drops the foe in. The target instantly faints if it hits. | |||
| Pokémon | Method | ||
|---|---|---|---|
| User | First Chapter Used In | Notes | |
| Rhydon cracks open a fissure in the ground, trapping the opponent inside of it. | |||
| Giovanni's Rhydon | Long Live the Nidoqueen!? | Debut | |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
In other languages
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