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Gravity (Japanese: じゅうりょく Gravity) is a non-damaging Psychic-type move introduced in Generation IV. It is TM178 in Generation IX.
Effect
Gravity causes the field to undergo intense gravity. This effect lasts 5 turns. It fails if used when Gravity is in effect.
During intense gravity, the accuracy of all moves (except OHKO moves) is multiplied by 5/3 in Generation IV or 6840/4096 (approximately 1.67) in Generation V onwards.
Intense gravity causes all Pokémon on the field to become grounded. Grounded Pokémon lose their immunity to Ground-type moves due to their Flying type, Levitate Ability, effects of Magnet Rise or Telekinesis, or their held Air Balloon. Grounded Pokémon are now also vulnerable to Arena Trap and entry hazards; Poison-type Pokémon that are usually airborne will remove Toxic Spikes when switched in during the effects of Gravity. Grounded Pokémon also become affected by terrains.
Intense gravity also prevents Pokémon from using the moves Bounce, Fly, Flying Press, High Jump Kick, Jump Kick, Magnet Rise, Sky Drop, Splash and Telekinesis. If a Pokémon is in the semi-invulnerable turn of Fly or Bounce when Gravity is used, that move is canceled immediately. If a Pokémon has no other usable moves besides the moves blocked by Gravity, it will use Struggle.
Using Grav Apple under intense gravity has 50% increased power.
In Generation V only, due to a glitch, if Gravity is used while two Pokémon are in the semi-invulnerable state of Sky Drop, Gravity will bring the user of Sky Drop down, but the target of Sky Drop will be stuck unable to move in the semi-invulnerable state until the effect of Gravity ends, the user of Sky Drop switches out or is knocked out, or the Pokémon affected by Sky Drop is knocked out. This can only occur in Double and Triple Battles. In later generations, both the user and the target are properly brought down.
If powered up by a Psychium Z into Z-Gravity, the user's Special Attack stat is raised by one stage.
Description
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Learnset
By leveling up
By TM/Move Tutor
By breeding
Special move
Generation V
Generation VI
| # | Pokémon | Types | Egg Groups | Obtained with | ||
|---|---|---|---|---|---|---|
| 0379 | No Eggs Discovered | Hidden Ability Pokémon Bank Registeel | ||||
| Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. | ||||||
In other games
Pokémon Mystery Dungeon series
Gravity intensifies the dungeon's gravity which causes Flying-type Pokémon and those with Levitate to become grounded, losing their immunity to Ground-type moves. This effect also prevents the use of Bounce, Fly, Splash, Jump Kick, High Jump Kick and Magnet Rise, bringing Pokémon out of Fly and Bounce, and ending Magnet Rise's effect early. From Super Mystery Dungeon, the floor condition now increases the accuracy of moves like in the core series games, as well as disabling Telekinesis, Sky Drop and Flying Press, on top of the other moves. Additionally, Pokémon with flying movement type lose it.
Description
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In the manga
Pokémon Adventures
In other generations
Core series games
Side series games
Spin-off series games
In other languages
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