Houndour (Japanese: デルビル Delvil) is a dual-type Dark/Fire Pokémon introduced in Generation II.

It evolves into Houndoom starting at level 24.

Biology

Houndour is a quadrupedal, canine Pokémon with short, black fur and a red underbelly and muzzle. Its ears and tail are both short and pointed. Two fangs protrude from its upper jaw, and its triangular nose is black. There are white bands on its ankles and rib-like ridges on its back. Houndour appears to have a simplistic, stylized skull on its forehead with the eye orbits creating eyebrow patterning above its actual eyes. It also has circular, red paw pads on each of its three-toed paws.

Houndour is an intelligent Pokémon that forms packs to hunt for prey and shows unparalleled teamwork. As seen in the anime, it will not abandon a pack member who is sick. It communicates using various barks and howls. Barks are used to determine the location of a pack member during a hunt, which only they can understand, while howls are used as a declaration of ownership over territory. They are known to be loyal and obedient to their Trainers. Houndour can typically be found around rough terrain. As mentioned in Pokémon Sleep, Houndour is known to howl while it sleeps.[1] It is believed that Houndour is dreaming of hunting alongside the rest of its pack.

Evolution

Houndour evolves into Houndoom.

(For specifics on this Pokémon's evolution in the games, refer to Game data→Evolution data.)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation IIJohto
#209
GoldIt uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
SilverTo corner prey, they check each other's location using barks that only they can understand.
CrystalAround dawn, its ominous howl echoes through the area to announce that this is its territory.
Stadium 2It uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
Generation IIIHoenn
#—
Kanto
#—
RubyHoundour hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This Pokémon's remarkable teamwork is unparalleled.
Sapphire
EmeraldHoundour communicate with each other using a variety of cries to corner their prey. This Pokémon's remarkable teamwork is simply unparalleled.
FireRedTo corner prey, they check each other's location using barks that only they can understand.
LeafGreenIt uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
Generation IVSinnoh
 Pt : #176
Johto
#214
DiamondIt conveys its feelings using different cries. It works in a pack to cleverly take down prey.
Pearl
PlatinumIt is smart enough to hunt in packs. It uses a variety of cries for communicating with others.
HeartGoldIt uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
SoulSilverTo corner prey, they check each other's location using barks that only they can understand.
Generation VUnova
#—
BlackIt is smart enough to hunt in packs. It uses a variety of cries for communicating with others.
White
Black 2It is smart enough to hunt in packs. It uses a variety of cries for communicating with others.
White 2
Generation VIKalos
Coastal #075
Hoenn
#—
XAround dawn, its ominous howl echoes through the area to announce that this is its territory.
YTo corner prey, they check each other's location using barks that only they can understand.
Omega RubyHoundour hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This Pokémon's remarkable teamwork is unparalleled.
Alpha Sapphire
Generation IXPaldea
#25
Kitakami
#123
Blueberry
#—
ScarletIt is smart enough to hunt in packs. It uses a variety of cries for communicating with others.
VioletIt uses different kinds of cries for communicating with others of its kind and for pursuing its prey.

Game locations

This Pokémon was unavailable prior to Generation II.
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Generation IX

In side games

This Pokémon was unavailable prior to Generation II.
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Generation VIII
Cross-Generation

In events

Stats

Base stats

Pokéathlon stats

Jump
3/4★★★

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Immune to:
Resistant to:

Learnset

By leveling up

Generation IX
  • Bold indicates a move that gets STAB when used by Houndour
  • Italic indicates a move that gets STAB only when used by an evolution of Houndour
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation IX
  • Bold indicates a move that gets STAB when used by Houndour
  • Italic indicates a move that gets STAB only when used by an evolution or an alternate form of Houndour
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IX
  • Moves marked with an asterisk (*) must be chain bred onto Houndour
  • Bold indicates a move that gets STAB when used by Houndour
  • Italic indicates a move that gets STAB only when used by an evolution of Houndour
  • Click on the generation numbers at the top to see Egg moves from other generations

TCG-only moves

Side game data

Evolution data

Sprites

This Pokémon was unavailable prior to Generation II.
Generation II
Generation III
Generation IV
Generation V
Generation VI
Generation VII
Cross-Generation

In the anime

Main series

Major appearances

Multiple Houndour debuted in Hour of the Houndour. One of them got sick, prompting the rest of its pack to steal food in order to aid it. Ultimately, Ash helped the ailing Houndour to a Pokémon Center.

In Pikachu & Pichu, a Houndour was an enemy of the Pichu Brothers. It reappeared in Trouble in Big Town, Of Meowth and Pokémon, Pichu Bros. in Party Panic, and Giratina and the Sky Warrior. It is normally seen chasing them, or anyone else that angers it, around Big Town.

In The Mystery is History, Cassidy used a Houndour and equipped it with power-amplifying headgear. It made further appearances in Pokémon Chronicles.

Team Flare Grunts used multiple Houndour in From A to Z!, Meeting at Terminus Cave!, and A Towering Takeover!.

In Turning Heads and Training Hard!, a Team Skull Grunt's Houndour was quickly defeated by Ilima and his Eevee. In League Offenders and Defenders!, it was defeated by Gladion's Lycanroc.

In Sobble Spies a Stealthy Strategy!, James pulled a Houndour from the Rocket Prize Master to battle Ash and Goh. However, it was defeated by Jacqueline's Inteleon. It reappeared in a flashback in Not Too Close for Comfort!.

Minor appearances

In Ariados, Amigos, Ralph brought a Houndour to the Pokémon Jujitsu Academy. It defeated Mickey's Hypno.

In Entei at Your Own Risk, two Houndour were resting in some hot springs.

In Johto Photo Finish, Tracey fed a Houndour at Professor Oak's Laboratory.

A Coordinator's Houndour appeared in Deceit and Assist.

In The Rise of Darkrai, Darkrai hit a Houndour with Dark Void.

In Genesect and the Legend Awakened, a Houndour were living in Pokémon Hills.

During the Mega Audino journal in A Race for Home!, a Houndour was fighting with a Scraggy.

Three Trainers' Houndour attended the Wela Fire Festival.

In A Crowning Moment of Truth!, two Trainers' Houndour appeared in The Power of Us.

In the Where Are You Going, Eevee? segment for Lillier and the Staff!, a Trainer's Houndour became annoyed by a wild Eevee eating its food and chased him away. Houndour reappeared in a flashback in We Know Where You're Going, Eevee!.

A Houndour appeared in Thank You, Alola! The Journey Continues!, under the ownership of a Team Skull Grunt.

A Trainer's Houndour appeared in A Little Rocket R & R!.

Pokédex entries

EpisodePokémonSourceEntry
EP150HoundourAsh's PokédexHoundour, the Dark Pokémon. Houndour travel in packs and communicate through barks in order to surround their prey.

Pokémon Evolutions

In The Show, a Houndour briefly appeared under the ownership of a Trainer in Ecruteak City.

In the manga

Ash & Pikachu

A Houndour appeared in After The Missing Rucksack!!.

Pokémon Adventures

In Pokémon Adventures, Gold is attacked by and defeated by four Pokémon, including a Houndour, when he enters the Ilex Forest, and is then warned to stay out by the Masked Man in You Ain't Nothin' but a Houndour and The Ariados up There. This Houndour is later used against Lt. Surge during his battle against the Masked Man, where its howls summon a herd of wild Houndour to aid it in battle. Although their constant howling prevented Lt. Surge from moving, he is able to have multiple Electrode use Selfdestruct to knock them down, allowing Surge to flee during the confusion.

One of Carl's Houndoom was seen as a Houndour in The Escape, the chapter in which Green and Silver escaped from Pryce.

Pokédex entries

MangaChapterEntry
Pokémon AdventuresPS139It communicates with fellow Houndours via a unique howl, informing them of its location. The herd will then move in together on their prey.*

Pokémon Gold & Silver: The Golden Boys

Houndour is Grey's only known Pokémon in Pokémon Gold & Silver: The Golden Boys.

A Trainer's Houndour appeared in Let's Fight For The Future!!.

Pokémon Gotta Catch 'Em All

A Houndour appeared in GDZ47, under the ownership of a thief.

A Houndour appeared in GDZ61.

Shu caught a Houndour, as seen in GDZ72.

Pokémon Pocket Monsters

Giovanni used a Houndour in Showdown at the Radio Tower!!.

In the TCG

Main article: Houndour (TCG)

Trivia

Origin

Houndour seems to be based on the legends of hellhounds, black dogs, and possibly Cerberus of Greek mythology. Its skeletal adornments may be a reference to the hellhounds' and black dogs' associations with death and allude to the association of dogs with bones as their food, especially in cartoons. They may also be inspired by the grim reaper, and the bands around its ankles resemble shackles. Its build and coloration are similar to a Dobermann, and it also somewhat resembles the extinct Tasmanian wolf due to the stripe-like bony ridges on its back. Its pack-hunting behavior and eerie howling are reminiscent of wolves.

Name origin

Houndour may be a combination of hound and dour (grim, dreary, severe).

Delvil may be a corruption of devil.

In other languages

References

External links

ncG1vNJzZmiapaGvorzEnaCaZpKquaOtxpqpnZ2eY7umwI6woKShX328trrDqKyrl1iFvKyxzKilYg%3D%3D